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Sideline screening

King-Devick Test: The 2-Minute Sideline Screening That Catches What Other Tests Miss

A deceptively simple test that captures multiple brain functions simultaneously.

5 min read

The King-Devick (K-D) test is deceptively simple: the athlete reads single-digit numbers aloud from three test cards as quickly as possible without making errors. The total time and error count are recorded. That’s the entire test — three cards, under two minutes.

What it actually measures

Beneath that simplicity lies a screening tool that captures multiple brain functions simultaneously. Rapid number naming requires intact saccadic eye movements (the quick jumps your eyes make between fixation points), visual scanning of a spatial field, sustained attention, language processing, and processing speed. A concussion that impairs any of these functions will slow the athlete’s completion time — even if they can’t articulate what feels different.

The evidence base

Originally developed as an ophthalmological screening tool by Dr. Alan King and Dr. David Devick, the test was adapted for concussion assessment and has been validated across multiple contact sports. Studies published in the Journal of Neurological Sciences, Neurology, and Concussion have demonstrated that concussed athletes take significantly longer to complete the K-D test compared to their baseline performance. Validation studies span boxing, rugby, hockey, football, and MMA, with research published in the British Journal of Sports Medicine and JAMA Ophthalmology.

Practical strengths

The K-D test’s greatest clinical strength is its practicality. It can be administered by anyone — parents, coaches, teammates, referees — with no medical training required. The cards (or tablet app) and a stopwatch are the only equipment. This makes it uniquely suited for settings without athletic trainers, including club sports, recreational leagues, youth programs, and international competitions where medical staff may not speak the local language (the test uses universal Arabic numerals).

The specificity limitation

The test’s limitation is specificity — factors other than concussion (fatigue, distraction, alcohol use) can slow performance. It is best used as a screening tool that flags athletes for comprehensive evaluation, not as a standalone diagnostic.

How we use K-D at Headquarters

At Headquarters, we include King-Devick in our baseline battery and recommend it to families as a take-home sideline screening tool. If your athlete’s K-D time increases from their baseline, that’s a signal to stop play and seek professional evaluation. See also our overview of how K-D compares to other baseline tools.

Frequently asked questions

FAQ

How does the King-Devick test work?
The athlete reads single-digit numbers aloud from three test cards as quickly as possible without making errors. Total time and error count are recorded. It takes under two minutes.
What does King-Devick actually measure?
Rapid number naming requires saccadic eye movements, visual scanning, sustained attention, language processing, and processing speed — all of which can be disrupted by concussion.
Who can administer the King-Devick test?
Anyone — parents, coaches, teammates, referees — with no medical training required. The cards (or tablet app) and a stopwatch are the only equipment needed.
Is King-Devick a diagnostic test?
No. It's a screening tool that flags athletes for comprehensive evaluation. Factors other than concussion (fatigue, distraction, alcohol) can slow performance, so it should never be used as a standalone diagnostic.

Baselines that travel with your athlete.

We include King-Devick in our baseline protocol so families have a take-home sideline screening tool for the moments that matter.